Hey, welcome to my Itch.io page! I intend to make and play games here. Sorry it's a bit bare right now, but I'll get to finish setting it up pretty soon! :)
In the Summer of 2024, I collaborated with my friend Codebolt to develop My Mountain, a narrative-focused platformer about revisiting the past and finding peace. This was my first foray into Godot, and I found it incredibly helpful to how to make games with an engine outside of Unity!
https://codebolt.itch.io/my-mountain
Throughout the 2023-24 school year, I was the Technical Director for Cross-Campus Enrollment, a dating simulator with all the mascots of the University of California System. A link will be available very soon! [Anticipated to release end of Summer, 2025]
During the 2022-23 school year, I was an assistant programmer and voice actress for Augment, one of the many projects hosted by Gamespawn at UCR. In Augment, the classic game of chess is altered through various abilities by our numerous Augmentors. You can download it on the Google Play Store here:
https://play.google.com/store/apps/details?id=com.OpinMindGames.Augment&pli=1
For the 2022 Rosehack Hackathon at UC Riverside, I and 2 other programmers collaborated to create Stacking Overflow, a physics-based game about stacking boxes. The demo is available here:
In 2022, I participated in the 7DFPS Game Jam, running from December 9th - 18th. I collaborated with Codebolt, ch.uuu.u and h_mA to create COD, an ocean-themed 3D first-person shooter game. Though only a demo is available for now, I'm happy with our result. You can play it here:
https://itch.io/jam/7dfps-2022/rate/1838784
For GMTK 2022, I worked with a group of friends to create Gambler's Fall-acy! I had an amazing experience despite the short amount of time, I'm incredibly proud of what we put out!
https://codebolt.itch.io/gamblers-fall-acy
Collaborating with my good friend Codebolt and h_mA, we developed "I am a Game.", a project about existentialism and self-authorship. You can play interact with it here!
https://codebolt.itch.io/i-am-a-game
During the Fall of 2021, I worked with Caxsoft Game Studio to produce Hysyphus, which you can play here!